I have deep expertise conducting research with people using prototypes, and using visual design to make information and interactions clear, which I wrote about in "Visual Usability". I've co-led the UX design consulting firm Nimble Partners, advised the MIT community on print and digital communications, led a design team at early web personalization software company ATG, and designed print publications for MIT admissions and WGBH.
I'm leading the effort to improve the UX of access to and use of high performance computing environments.
Differential privacy-preserving tool from OpenDP that helps researchers add "noise" to sensitive data to protect privacy. I advised on user research of working prototypes, led participatory design sessions, and am directing design for the initial product release.
Dataverse is open source software, running over 67 installations worldwide. I lead UX research and design efforts, including running story mapping sessions to plan the integration of new features.
I worked with two startup founders, an entrepreneur and a law professor, to define, design, and launch a web application designed to promote civil discourse on divisive topics.
Catapult.org is a Webby-nominated crowdfunding website devoted to projects that improve the lives of girls and women worldwide. I worked with Catapult's founding team from concept to launch.
Shown: "MFan" concept for enhancing a visit to Boston's MFA, by Matt Salerno
I teach digital media graduate students research and modeling techniques to understand people and design for multi-channel systems.
Shown: "Explaining Henry: A 46 Year Quest to Produce a Male Heir" by Gil Pocaterra, "Evolution of Female Participation in the Summer Olympics" by Natasha Taylor
I teach students to analyze data and tell stories using visualization and illustration.
Shown: Pet2Vet app process by Rachel Newborn
I've advised over 35 graduate students on their 1 or 2 semester-long research and demonstration projects.
Shown: Memory Box by Tia Thompson
I teach introductory user-centered interaction and UI design principles and techniques through project work. Students conduct research, develop prototypes, design the user interface, and test a basic responsive web site.
Morgan Kaufman, 2013, with Deborah Levinson
I wrote this book to help web application developers understand basic visual characteristics to improve interfaces. It provides a framework and criteria for making design decisions that are appealing and communicate and clearly. Published in English and Chinese. doi.org/10.1016/C2012-0-00687-4 | Goodreads | Amazon
Debby and I ran workshops based on the principles in the book at the International UXPA conference and Boston CHI.
I shared this poster at the Information Architecture 2021 conference that shows why and how we applied the persona creation process to installations of the Dataverse open source repository software. April 2021
Forthcoming. In The 3rd International Workshop on Practical Reproducible Evaluation of Systems (P-RECS). A. Trisovic, P. Durbin, T. Schlatter, G. Durand, S. Barbosa, D. Brooke, M. CrosasThe paper explains the current situation for researchers, and how we address it in Dataverse software.
Decipher Vol. 1., 2019, by Jessica Barness and Amy Papaelias with Tania Schlatter
Speculative essay on design research repositories, resulting from the AIGA Design Educator's workshop.
Archived Nimble Partners blog with essays, news, presentations, and portfolio posts from 2008-2014.
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